Anklang 0.3.0-460-gc4ef46ba
ASE — Anklang Sound Engine (C++)

« « « Anklang Documentation
Loading...
Searching...
No Matches
Ase::EventSource Member List

This is the complete list of members for Ase::EventSource, including all inherited members.

add_poll(PollFD *const pfd)Ase::EventSource
check(const LoopState &state)=0Ase::EventSourcepure virtual
destroy() (defined in Ase::EventSource)Ase::EventSourcevirtual
dispatch(const LoopState &state)=0Ase::EventSourcepure virtual
dispatching_ (defined in Ase::EventSource)Ase::EventSourceprotected
EventLoop (defined in Ase::EventSource)Ase::EventSourcefriend
EventSource() (defined in Ase::EventSource)Ase::EventSourceexplicitprotected
id_ (defined in Ase::EventSource)Ase::EventSourceprotected
loop_ (defined in Ase::EventSource)Ase::EventSourceprotected
loop_remove()Ase::EventSource
loop_state_ (defined in Ase::EventSource)Ase::EventSourceprotected
main_loop() constAse::EventSource
may_recurse() constAse::EventSource
may_recurse(bool may_recurse)Ase::EventSource
may_recurse_ (defined in Ase::EventSource)Ase::EventSourceprotected
n_pfds() (defined in Ase::EventSource)Ase::EventSourceprotected
pfds_ (defined in Ase::EventSource)Ase::EventSourceprotected
prepare(const LoopState &state, int64 *timeout_usecs_p)=0Ase::EventSourcepure virtual
primary() constAse::EventSource
primary(bool is_primary)Ase::EventSource
primary_ (defined in Ase::EventSource)Ase::EventSourceprotected
priority_ (defined in Ase::EventSource)Ase::EventSourceprotected
recursion() constAse::EventSource
remove_poll(PollFD *const pfd)Ase::EventSource
source_id() (defined in Ase::EventSource)Ase::EventSourceprotected
was_dispatching_ (defined in Ase::EventSource)Ase::EventSourceprotected
~EventSource() (defined in Ase::EventSource)Ase::EventSourceprotectedvirtual