Anklang 0.3.0-460-gc4ef46ba
ASE — Anklang Sound Engine (C++)
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#include "entropy.hh"
#include "randomhash.hh"
#include "strings.hh"
#include "platform.hh"
#include <random>
#include <setjmp.h>
#include <signal.h>
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <time.h>
#include <glob.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <net/if.h>
#include <sys/ioctl.h>
#include <sys/stat.h>
#include <sys/times.h>
#include <sys/resource.h>
#include <sys/time.h>
#include <linux/random.h>
#include <sys/syscall.h>
#include <sys/utsname.h>
Go to the source code of this file.
Namespaces | |
namespace | Ase |
The Anklang C++ API namespace. | |
Functions | |
void | Ase::collect_runtime_entropy (uint64 *data, size_t n) |
Collect entropy from the current process, usually quicker than collect_system_entropy(). | |
void | Ase::collect_system_entropy (uint64 *data, size_t n) |
Collect entropy from system devices, like interrupt counters, clocks and random devices. | |
Variables | |
static bool const char * | Ase::fileglob |
static bool const char const size_t | Ase::maxbytes |