tracktion-engine 3.0-10-g034fdde4aa5
Tracktion Engine — High level data model for audio applications

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Classes | Namespaces
tracktion_LaunchHandle.h File Reference

Go to the source code of this file.

Classes

class  tracktion::engine::LaunchHandle
 A handle used to control the launching of a clip. More...
 
struct  tracktion::engine::LaunchHandle::SplitStatus
 Represents two beat ranges where the play state can be different in each. More...
 

Namespaces

namespace  tracktion
 
namespace  tracktion::engine
 Declarations from this namespaces are inlined into tracktion.
 

Class Documentation

◆ tracktion::engine::LaunchHandle::SplitStatus

struct tracktion::engine::LaunchHandle::SplitStatus

Represents two beat ranges where the play state can be different in each.

Definition at line 62 of file tracktion_LaunchHandle.h.

Class Members
bool isSplit
bool playing1
bool playing2
optional< BeatPosition > playStartTime1
optional< BeatPosition > playStartTime2
BeatRange range1
BeatRange range2