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tracktion-engine 3.0-10-g034fdde4aa5
Tracktion Engine — High level data model for audio applications
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Classes | |
| class | tracktion::engine::LaunchHandle |
| A handle used to control the launching of a clip. More... | |
| struct | tracktion::engine::LaunchHandle::SplitStatus |
| Represents two beat ranges where the play state can be different in each. More... | |
Namespaces | |
| namespace | tracktion |
| namespace | tracktion::engine |
| Declarations from this namespaces are inlined into tracktion. | |
| struct tracktion::engine::LaunchHandle::SplitStatus |
Represents two beat ranges where the play state can be different in each.
Definition at line 62 of file tracktion_LaunchHandle.h.
| Class Members | ||
|---|---|---|
| bool | isSplit | |
| bool | playing1 | |
| bool | playing2 | |
| optional< BeatPosition > | playStartTime1 | |
| optional< BeatPosition > | playStartTime2 | |
| BeatRange | range1 | |
| BeatRange | range2 | |