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tracktion-engine 3.0-10-g034fdde4aa5
Tracktion Engine — High level data model for audio applications
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#include "tracktion_engine.h"#include <string>#include <bitset>#include "audio_files/formats/tracktion_FFmpegEncoderAudioFormat.cpp"#include "audio_files/formats/tracktion_FloatAudioFileFormat.cpp"#include "audio_files/formats/tracktion_RexFileFormat.cpp"#include "audio_files/formats/tracktion_LAMEManager.cpp"#include "audio_files/tracktion_BufferedFileReader.h"#include "audio_files/tracktion_BufferedFileReader.cpp"#include "audio_files/tracktion_AudioFileCache.cpp"#include "audio_files/tracktion_AudioFile.cpp"#include <tracktion_graph/tracktion_graph.h>#include "audio_files/tracktion_AudioFileUtils.cpp"#include "audio_files/tracktion_AudioFormatManager.cpp"#include "audio_files/tracktion_BufferedAudioReader.cpp"#include "midi/tracktion_MidiList.cpp"#include "midi/tracktion_MidiProgramManager.cpp"#include "midi/tracktion_Musicality.cpp"#include "midi/tracktion_SelectedMidiEvents.cpp"