Anklang 0.3.0-460-gc4ef46ba
ASE — Anklang Sound Engine (C++)
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#include "processor.hh"
Friends | |
class | AudioProcessor |
Aggregate structure for input/output buffer state and values in AudioProcessor::render(). The floating point buffer array is cache-line aligned (to 64 byte) to optimize SIMD access and avoid false sharing.
Definition at line 257 of file processor.hh.
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friend |
Definition at line 267 of file processor.hh.