Anklang 0.3.0-460-gc4ef46ba
ASE — Anklang Sound Engine (C++)
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#include "driver.hh"
#include "path.hh"
#include "platform.hh"
#include "datautils.hh"
#include "strings.hh"
#include "internal.hh"
#include <algorithm>
#include <dlfcn.h>
Go to the source code of this file.
Classes | |
struct | Ase::RegisteredLoader |
struct | Ase::RegisteredDriver< DriverP > |
class | Ase::NullPcmDriver |
class | Ase::NullMidiDriver |
Namespaces | |
namespace | Ase |
The Anklang C++ API namespace. | |
Macros | |
#define | DDEBUG(...) |
Typedefs | |
using | Ase::RegisteredLoaderFunc = Error(*)() |
using | Ase::RegisteredLoaderVector = std::vector< RegisteredLoader > |
Functions | |
bool * | Ase::register_driver_loader (const char *staticwhat, Error(*loader)()) |
Register loader callbacks at static constructor time. | |
void | Ase::load_registered_drivers () |
Load all registered drivers. | |
struct Ase::RegisteredLoader |