Anklang 0.3.0-460-gc4ef46ba
ASE — Anklang Sound Engine (C++)
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#include "processor.hh"
#include "combo.hh"
#include "device.hh"
#include "main.hh"
#include "utils.hh"
#include "strings.hh"
#include "engine.hh"
#include "internal.hh"
#include <shared_mutex>
Go to the source code of this file.
Classes | |
struct | Ase::AudioProcessor::RenderContext |
struct | Ase::AudioProcessorRegistry |
class | Ase::AudioPropertyImpl |
Namespaces | |
namespace | Ase |
The Anklang C++ API namespace. | |
Macros | |
#define | PDEBUG(...) |
struct Ase::AudioProcessor::RenderContext |
Definition at line 804 of file processor.cc.
Class Members | ||
---|---|---|
MidiEventVector * | render_events |
#define PDEBUG | ( | ... | ) |
Definition at line 12 of file processor.cc.