JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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Classes | Public Types | Public Member Functions | List of all members
juce::AudioWorkgroup Class Reference

A handle to an audio workgroup, which is a collection of realtime threads working together to produce audio by a common deadline. More...

#include "juce_AudioWorkgroup.h"

Classes

class  WorkgroupProvider
 

Public Types

using Erased = FixedSizeFunction< 64, const WorkgroupProvider *()>
 

Public Member Functions

 AudioWorkgroup (Erased e)
 
 AudioWorkgroup (AudioWorkgroup &&)=default
 Move constructor.
 
AudioWorkgroupoperator= (AudioWorkgroup &&)=default
 Move assignment operator.
 
 AudioWorkgroup (const AudioWorkgroup &)
 Copy constructor.
 
AudioWorkgroupoperator= (const AudioWorkgroup &other)
 Copy assignment operator.
 
 AudioWorkgroup ()=default
 Constructs a disengaged handle that does not represent any workgroup.
 
void join (WorkgroupToken &token) const
 This method attempts to join the calling thread to this workgroup.
 
bool operator== (const AudioWorkgroup &other) const
 Equality operator.
 
bool operator!= (const AudioWorkgroup &other) const
 Inequality operator.
 
 operator bool () const
 Returns true if and only if this object represents a workgroup.
 
void reset ()
 Disengages this instance so that it no longer represents a workgroup.
 
size_t getMaxParallelThreadCount () const
 Returns the recommended maximum number of parallel threads that should join this workgroup.
 

Detailed Description

A handle to an audio workgroup, which is a collection of realtime threads working together to produce audio by a common deadline.

You can use this class to join a real-time worker thread to a workgroup. Rather than constructing instances of this class directly, you should use functions like AudioProcessor::audioWorkgroupContextChanged() and AudioIODevice::getWorkgroup() to fetch an engaged workgroup from the system.

The class contains a single method, join(). Call this from your real-time thread to with register this workgroup.

Here's an example of how you might use this class:

{
startRealtimeThread (RealtimeThreadOptions{}.withApproximateAudioProcessingTime (samplesPerFrame, sampleRate));
startRealtimeThread (RealtimeThreadOptions{}.withProcessingTimeMs (10));
}
void Thread::run() override
{
WorkgroupToken token;
getWorkgroup().join (token);
while (wait (-1) && ! threadShouldExit())
{
// If the workgroup has changed, rejoin the workgroup with the same token.
getWorkgroup().join (token);
// Perform the work here
}
}
{
workerThread->notify();
}
virtual void processBlock(AudioBuffer< float > &buffer, MidiBuffer &midiMessages)=0
Renders the next block.
virtual void run()=0
Must be implemented to perform the thread's actual code.
Type unalignedPointerCast(void *ptr) noexcept
Casts a pointer to another type via void*, which suppresses the cast-align warning which sometimes ar...
Definition juce_Memory.h:88
See also
Thread, AudioProcessor, WorkgroupToken

@tags{Audio}

Definition at line 141 of file juce_AudioWorkgroup.h.

Member Typedef Documentation

◆ Erased

using juce::AudioWorkgroup::Erased = FixedSizeFunction<64, const WorkgroupProvider*()>

Definition at line 148 of file juce_AudioWorkgroup.h.

Constructor & Destructor Documentation

◆ AudioWorkgroup() [1/2]

juce::AudioWorkgroup::AudioWorkgroup ( Erased  e)
explicit

Definition at line 154 of file juce_AudioWorkgroup.h.

◆ AudioWorkgroup() [2/2]

juce::AudioWorkgroup::AudioWorkgroup ( const AudioWorkgroup other)

Copy constructor.

Definition at line 178 of file juce_AudioWorkgroup.cpp.

Member Function Documentation

◆ getMaxParallelThreadCount()

size_t juce::AudioWorkgroup::getMaxParallelThreadCount ( ) const

Returns the recommended maximum number of parallel threads that should join this workgroup.

This recommendation is based on the workgroup attributes and current hardware, but not on system load. On a very busy system, it may be more effective to use fewer parallel threads.

Definition at line 207 of file juce_AudioWorkgroup.cpp.

◆ join()

void juce::AudioWorkgroup::join ( WorkgroupToken token) const

This method attempts to join the calling thread to this workgroup.

If the join operation is successful, the token will be engaged, i.e. its getTokenProvider() function will return non-null.

If the token is already engaged and represents a join to another workgroup, the thread will leave that workgroup before joining the workgroup represented by this object. If the 'token' is already engaged and is passed to the same workgroup, the method will not perform any action.

It's important to note that the lifetime of the token should not exceed the lifetime of the associated thread and must be destroyed on the same thread.

Definition at line 192 of file juce_AudioWorkgroup.cpp.

◆ operator bool()

juce::AudioWorkgroup::operator bool ( ) const
explicit

Returns true if and only if this object represents a workgroup.

Definition at line 222 of file juce_AudioWorkgroup.cpp.

◆ operator!=()

bool juce::AudioWorkgroup::operator!= ( const AudioWorkgroup other) const

Inequality operator.

Definition at line 195 of file juce_AudioWorkgroup.h.

◆ operator=()

AudioWorkgroup & juce::AudioWorkgroup::operator= ( const AudioWorkgroup other)

Copy assignment operator.

Definition at line 166 of file juce_AudioWorkgroup.h.

◆ operator==()

bool juce::AudioWorkgroup::operator== ( const AudioWorkgroup other) const

Equality operator.

Definition at line 187 of file juce_AudioWorkgroup.cpp.

◆ reset()

void juce::AudioWorkgroup::reset ( )

Disengages this instance so that it no longer represents a workgroup.

After this call, operator bool() will return false.

Definition at line 204 of file juce_AudioWorkgroup.h.


The documentation for this class was generated from the following files: