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Public Member Functions | Public Attributes | List of all members
juce::FileListTreeItem Class Referencefinal
Inheritance diagram for juce::FileListTreeItem:
juce::TreeViewItem juce::TimeSliceClient juce::AsyncUpdater

Public Member Functions

 FileListTreeItem (FileTreeComponent &treeComp, const File &f, TimeSliceThread &t)
 
void update (const DirectoryContentsList::FileInfo &fileInfo)
 
bool mightContainSubItems () override
 Tells the tree whether this item can potentially be opened.
 
String getUniqueName () const override
 Returns a string to uniquely identify this item.
 
int getItemHeight () const override
 Must return the height required by this item.
 
var getDragSourceDescription () override
 To allow items from your TreeView to be dragged-and-dropped, implement this method.
 
void itemOpennessChanged (bool isNowOpen) override
 Called when an item is opened or closed.
 
void paintItem (Graphics &g, int width, int height) override
 Draws the item's contents.
 
String getAccessibilityName () override
 Use this to set the name for this item that will be read out by accessibility clients.
 
void itemClicked (const MouseEvent &e) override
 Called when the user clicks on this item.
 
void itemDoubleClicked (const MouseEvent &e) override
 Called when the user double-clicks on this item.
 
void itemSelectionChanged (bool) override
 Called when the item is selected or deselected.
 
int useTimeSlice () override
 Called back by a TimeSliceThread.
 
void handleAsyncUpdate () override
 Called back to do whatever your class needs to do.
 
- Public Member Functions inherited from juce::TreeViewItem
 TreeViewItem ()
 Constructor.
 
virtual ~TreeViewItem ()
 Destructor.
 
int getNumSubItems () const noexcept
 Returns the number of sub-items that have been added to this item.
 
TreeViewItemgetSubItem (int index) const noexcept
 Returns one of the item's sub-items.
 
void clearSubItems ()
 Removes any sub-items.
 
void addSubItem (TreeViewItem *newItem, int insertPosition=-1)
 Adds a sub-item.
 
template<class ElementComparator >
void addSubItemSorted (ElementComparator &comparator, TreeViewItem *newItem)
 Adds a sub-item with a sort-comparator, assuming that the existing items are already sorted.
 
void removeSubItem (int index, bool deleteItem=true)
 Removes one of the sub-items.
 
template<class ElementComparator >
void sortSubItems (ElementComparator &comparator)
 Sorts the list of sub-items using a standard array comparator.
 
TreeViewgetOwnerView () const noexcept
 Returns the TreeView to which this item belongs.
 
TreeViewItemgetParentItem () const noexcept
 Returns the item within which this item is contained.
 
bool isOpen () const noexcept
 True if this item is currently open in the TreeView.
 
void setOpen (bool shouldBeOpen)
 Opens or closes the item.
 
Openness getOpenness () const noexcept
 Returns the openness state of this item.
 
void setOpenness (Openness newOpenness)
 Opens or closes the item.
 
bool isSelected () const noexcept
 True if this item is currently selected.
 
void setSelected (bool shouldBeSelected, bool deselectOtherItemsFirst, NotificationType shouldNotify=sendNotification)
 Selects or deselects the item.
 
Rectangle< intgetItemPosition (bool relativeToTreeViewTopLeft) const noexcept
 Returns the rectangle that this item occupies.
 
void treeHasChanged () const noexcept
 Sends a signal to the TreeView to make it refresh itself.
 
void repaintItem () const
 Sends a repaint message to redraw just this item.
 
int getRowNumberInTree () const noexcept
 Returns the row number of this item in the tree.
 
bool areAllParentsOpen () const noexcept
 Returns true if all the item's parent nodes are open.
 
void setLinesDrawnForSubItems (bool shouldDrawLines) noexcept
 Changes whether lines are drawn to connect any sub-items to this item.
 
virtual int getItemWidth () const
 Must return the width required by this item.
 
virtual bool canBeSelected () const
 You can override this method to return false if you don't want to allow the user to select this item.
 
virtual std::unique_ptr< ComponentcreateItemComponent ()
 Creates a component that will be used to represent this item.
 
virtual void paintOpenCloseButton (Graphics &, const Rectangle< float > &area, Colour backgroundColour, bool isMouseOver)
 Draws the item's open/close button.
 
virtual void paintHorizontalConnectingLine (Graphics &, const Line< float > &line)
 Draws the line that connects this item to the vertical line extending below its parent.
 
virtual void paintVerticalConnectingLine (Graphics &, const Line< float > &line)
 Draws the line that extends vertically up towards one of its parents, or down to one of its children.
 
virtual bool customComponentUsesTreeViewMouseHandler () const
 This should return true if you want to use a custom component, and also use the TreeView's built-in mouse handling support, enabling drag-and-drop, itemClicked() and itemDoubleClicked(); return false if the component should consume all mouse clicks.
 
virtual void ownerViewChanged (TreeView *newOwner)
 Called when the owner view changes.
 
virtual String getTooltip ()
 The item can return a tool tip string here if it wants to.
 
virtual bool isInterestedInFileDrag (const StringArray &files)
 If you want your item to be able to have files drag-and-dropped onto it, implement this method and return true.
 
virtual void filesDropped (const StringArray &files, int insertIndex)
 When files are dropped into this item, this callback is invoked.
 
virtual bool isInterestedInDragSource (const DragAndDropTarget::SourceDetails &dragSourceDetails)
 If you want your item to act as a DragAndDropTarget, implement this method and return true.
 
virtual void itemDropped (const DragAndDropTarget::SourceDetails &dragSourceDetails, int insertIndex)
 When a things are dropped into this item, this callback is invoked.
 
void setDrawsInLeftMargin (bool canDrawInLeftMargin) noexcept
 Sets a flag to indicate that the item wants to be allowed to draw all the way across to the left edge of the TreeView.
 
void setDrawsInRightMargin (bool canDrawInRightMargin) noexcept
 Sets a flag to indicate that the item wants to be allowed to draw all the way across to the right edge of the TreeView.
 
std::unique_ptr< XmlElementgetOpennessState () const
 Saves the current state of open/closed nodes so it can be restored later.
 
void restoreOpennessState (const XmlElement &xml)
 Restores the openness of this item and all its sub-items from a saved state.
 
int getIndexInParent () const noexcept
 Returns the index of this item in its parent's sub-items.
 
bool isLastOfSiblings () const noexcept
 Returns true if this item is the last of its parent's sub-items.
 
String getItemIdentifierString () const
 Creates a string that can be used to uniquely retrieve this item in the tree.
 

Public Attributes

const File file
 
std::function< void(const File &, bool)> onOpennessChanged
 

Additional Inherited Members

- Public Types inherited from juce::TreeViewItem
enum class  Openness { opennessDefault , opennessClosed , opennessOpen }
 An enum of states to describe the explicit or implicit openness of an item. More...
 

Detailed Description

Definition at line 80 of file juce_FileTreeComponent.cpp.

Constructor & Destructor Documentation

◆ FileListTreeItem()

juce::FileListTreeItem::FileListTreeItem ( FileTreeComponent treeComp,
const File f,
TimeSliceThread t 
)

Definition at line 85 of file juce_FileTreeComponent.cpp.

◆ ~FileListTreeItem()

juce::FileListTreeItem::~FileListTreeItem ( )
override

Definition at line 102 of file juce_FileTreeComponent.cpp.

Member Function Documentation

◆ getAccessibilityName()

String juce::FileListTreeItem::getAccessibilityName ( )
overridevirtual

Use this to set the name for this item that will be read out by accessibility clients.

The default implementation will return the tooltip string from getTooltip() if it is not empty, otherwise it will return a description of the nested level and row number of the item.

See also
AccessibilityHandler

Reimplemented from juce::TreeViewItem.

Definition at line 139 of file juce_FileTreeComponent.cpp.

◆ getDragSourceDescription()

var juce::FileListTreeItem::getDragSourceDescription ( )
overridevirtual

To allow items from your TreeView to be dragged-and-dropped, implement this method.

If this returns a non-null variant then when the user drags an item, the TreeView will try to find a DragAndDropContainer in its parent hierarchy, and will use it to trigger a drag-and-drop operation, using this string as the source description, with the TreeView itself as the source component.

If you need more complex drag-and-drop behaviour, you can use custom components for the items, and use those to trigger the drag.

To accept drag-and-drop in your tree, see isInterestedInDragSource(), isInterestedInFileDrag(), etc.

See also
DragAndDropContainer::startDragging

Reimplemented from juce::TreeViewItem.

Definition at line 113 of file juce_FileTreeComponent.cpp.

◆ getItemHeight()

int juce::FileListTreeItem::getItemHeight ( ) const
overridevirtual

Must return the height required by this item.

This is the height in pixels that the item will take up. Items in the tree can be different heights, but if they change height, you should call treeHasChanged() to update the tree.

Reimplemented from juce::TreeViewItem.

Definition at line 111 of file juce_FileTreeComponent.cpp.

◆ getUniqueName()

String juce::FileListTreeItem::getUniqueName ( ) const
overridevirtual

Returns a string to uniquely identify this item.

If you're planning on using the TreeView::getOpennessState() method, then these strings will be used to identify which nodes are open. The string should be unique amongst the item's sibling items, but it's ok for there to be duplicates at other levels of the tree.

If you're not going to store the state, then it's ok not to bother implementing this method.

Reimplemented from juce::TreeViewItem.

Definition at line 110 of file juce_FileTreeComponent.cpp.

◆ handleAsyncUpdate()

void juce::FileListTreeItem::handleAsyncUpdate ( )
overridevirtual

Called back to do whatever your class needs to do.

This method is called by the message thread at the next convenient time after the triggerAsyncUpdate() method has been called.

Implements juce::AsyncUpdater.

Definition at line 167 of file juce_FileTreeComponent.cpp.

◆ itemClicked()

void juce::FileListTreeItem::itemClicked ( const MouseEvent )
overridevirtual

Called when the user clicks on this item.

If you're using createItemComponent() to create a custom component for the item, the mouse-clicks might not make it through to the TreeView, but this is how you find out about clicks when just drawing each item individually.

The associated mouse-event details are passed in, so you can find out about which button, where it was, etc.

See also
itemDoubleClicked

Reimplemented from juce::TreeViewItem.

Definition at line 144 of file juce_FileTreeComponent.cpp.

◆ itemDoubleClicked()

void juce::FileListTreeItem::itemDoubleClicked ( const MouseEvent )
overridevirtual

Called when the user double-clicks on this item.

If you're using createItemComponent() to create a custom component for the item, the mouse-clicks might not make it through to the TreeView, but this is how you find out about clicks when just drawing each item individually.

The associated mouse-event details are passed in, so you can find out about which button, where it was, etc.

If not overridden, the base class method here will open or close the item as if the 'plus' button had been clicked.

See also
itemClicked

Reimplemented from juce::TreeViewItem.

Definition at line 149 of file juce_FileTreeComponent.cpp.

◆ itemOpennessChanged()

void juce::FileListTreeItem::itemOpennessChanged ( bool  isNowOpen)
overridevirtual

Called when an item is opened or closed.

When setOpen() is called and the item has specified that it might have sub-items with the mightContainSubItems() method, this method is called to let the item create or manage its sub-items.

So when this is called with isNowOpen set to true (i.e. when the item is being opened), a subclass might choose to use clearSubItems() and addSubItem() to refresh its sub-item list.

When this is called with isNowOpen set to false, the subclass might want to use clearSubItems() to save on space, or it might choose to leave them, depending on the nature of the tree.

You could also use this callback as a trigger to start a background process which asynchronously creates sub-items and adds them, if that's more appropriate for the task in hand.

See also
mightContainSubItems

Reimplemented from juce::TreeViewItem.

Definition at line 115 of file juce_FileTreeComponent.cpp.

◆ itemSelectionChanged()

void juce::FileListTreeItem::itemSelectionChanged ( bool  isNowSelected)
overridevirtual

Called when the item is selected or deselected.

Use this if you want to do something special when the item's selectedness changes. By default it'll get repainted when this happens.

Reimplemented from juce::TreeViewItem.

Definition at line 156 of file juce_FileTreeComponent.cpp.

◆ mightContainSubItems()

bool juce::FileListTreeItem::mightContainSubItems ( )
overridevirtual

Tells the tree whether this item can potentially be opened.

If your item could contain sub-items, this should return true; if it returns false then the tree will not try to open the item. This determines whether or not the item will be drawn with a 'plus' button next to it.

Implements juce::TreeViewItem.

Definition at line 109 of file juce_FileTreeComponent.cpp.

◆ paintItem()

void juce::FileListTreeItem::paintItem ( Graphics g,
int  width,
int  height 
)
overridevirtual

Draws the item's contents.

You can choose to either implement this method and draw each item, or you can use createItemComponent() to create a component that will represent the item.

If all you need in your tree is to be able to draw the items and detect when the user selects or double-clicks one of them, it's probably enough to use paintItem(), itemClicked() and itemDoubleClicked(). If you need more complicated interactions, you may need to use createItemComponent() instead.

Parameters
gthe graphics context to draw into
widththe width of the area available for drawing
heightthe height of the area available for drawing

Reimplemented from juce::TreeViewItem.

Definition at line 120 of file juce_FileTreeComponent.cpp.

◆ update()

void juce::FileListTreeItem::update ( const DirectoryContentsList::FileInfo fileInfo)

Definition at line 94 of file juce_FileTreeComponent.cpp.

◆ useTimeSlice()

int juce::FileListTreeItem::useTimeSlice ( )
overridevirtual

Called back by a TimeSliceThread.

When you register this class with it, a TimeSliceThread will repeatedly call this method.

The implementation of this method should use its time-slice to do something that's quick - never block for longer than absolutely necessary.

Returns
Your method should return the number of milliseconds which it would like to wait before being called again. Returning 0 will make the thread call again as soon as possible (after possibly servicing other busy clients). If you return a value below zero, your client will be removed from the list of clients, and won't be called again. The value you specify isn't a guarantee, and is only used as a hint by the thread - the actual time before the next callback may be more or less than specified. You can force the TimeSliceThread to wake up and poll again immediately by calling its notify() method.

Implements juce::TimeSliceClient.

Definition at line 161 of file juce_FileTreeComponent.cpp.

Member Data Documentation

◆ file

const File juce::FileListTreeItem::file

Definition at line 172 of file juce_FileTreeComponent.cpp.

◆ onOpennessChanged

std::function<void (const File&, bool)> juce::FileListTreeItem::onOpennessChanged

Definition at line 173 of file juce_FileTreeComponent.cpp.


The documentation for this class was generated from the following file: