JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_BufferingAudioFormatReader.h
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
29//==============================================================================
39 private TimeSliceClient
40{
41public:
53 TimeSliceThread& timeSliceThread,
54 int samplesToBuffer);
55
56 ~BufferingAudioReader() override;
57
63 void setReadTimeout (int timeoutMilliseconds) noexcept;
64
65 //==============================================================================
66 bool readSamples (int* const* destSamples, int numDestChannels, int startOffsetInDestBuffer,
67 int64 startSampleInFile, int numSamples) override;
68
69private:
70 struct BufferedBlock
71 {
72 BufferedBlock (AudioFormatReader& reader, int64 pos, int numSamples);
73
74 Range<int64> range;
75 AudioBuffer<float> buffer;
76 bool allSamplesRead = false;
77 };
78
79 int useTimeSlice() override;
80 BufferedBlock* getBlockContaining (int64 pos) const noexcept;
81 bool readNextBufferChunk();
82
83 static constexpr int samplesPerBlock = 32768;
84
86 TimeSliceThread& thread;
87 std::atomic<int64> nextReadPosition { 0 };
88 const int numBlocks;
89 int timeoutMs = 0;
90
91 CriticalSection lock;
93
95};
96
97} // namespace juce
A multi-channel buffer containing floating point audio samples.
Reads samples from an audio file stream.
An AudioFormatReader that uses a background thread to pre-read data from another reader.
An array designed for holding objects.
A general-purpose range object, that simply represents any linear range with a start and end point.
Definition juce_Range.h:40
Used by the TimeSliceThread class.
A thread that keeps a list of clients, and calls each one in turn, giving them all a chance to run so...
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.
long long int64
A platform-independent 64-bit integer type.