JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_ButtonPropertyComponent.cpp
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
29ButtonPropertyComponent::ButtonPropertyComponent (const String& name, bool triggerOnMouseDown)
30 : PropertyComponent (name)
31{
32 addAndMakeVisible (button);
33 button.setTriggeredOnMouseDown (triggerOnMouseDown);
34 button.onClick = [this] { buttonClicked(); };
35}
36
40
45
46} // namespace juce
void refresh() override
Updates the property component if the item it refers to has changed.
ButtonPropertyComponent(const String &propertyName, bool triggerOnMouseDown)
Creates a button component.
virtual String getButtonText() const =0
Returns the string that should be displayed in the button.
virtual void buttonClicked()=0
Called when the user clicks the button.
void setButtonText(const String &newText)
Changes the button's text.
void setTriggeredOnMouseDown(bool isTriggeredOnMouseDown) noexcept
Sets whether the button click should happen when the mouse is pressed or released.
std::function< void()> onClick
You can assign a lambda to this callback object to have it called when the button is clicked.
void addAndMakeVisible(Component *child, int zOrder=-1)
Adds a child component to this one, and also makes the child visible if it isn't already.
A base class for a component that goes in a PropertyPanel and displays one of an item's properties.
The JUCE String class!
Definition juce_String.h:53
JUCE Namespace.