JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_ComponentAnimator.h
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
29//==============================================================================
52class JUCE_API ComponentAnimator : public ChangeBroadcaster,
53 private Timer
54{
55public:
56 //==============================================================================
59
61 ~ComponentAnimator() override;
62
63 //==============================================================================
97 void animateComponent (Component* component,
98 const Rectangle<int>& finalBounds,
99 float finalAlpha,
100 int animationDurationMilliseconds,
101 bool useProxyComponent,
102 double startSpeed,
103 double endSpeed);
104
110 void fadeOut (Component* component, int millisecondsToTake);
111
115 void fadeIn (Component* component, int millisecondsToTake);
116
123 void cancelAnimation (Component* component,
124 bool moveComponentToItsFinalPosition);
125
132 void cancelAllAnimations (bool moveComponentsToTheirFinalPositions);
133
142 Rectangle<int> getComponentDestination (Component* component);
143
145 bool isAnimating (Component* component) const noexcept;
146
148 bool isAnimating() const noexcept;
149
150private:
151 //==============================================================================
152 class AnimationTask;
154 uint32 lastTime;
155
156 AnimationTask* findTaskFor (Component*) const noexcept;
157 void timerCallback() override;
158
160};
161
162} // namespace juce
Holds a list of ChangeListeners, and sends messages to them when instructed.
Animates a set of components, moving them to a new position and/or fading their alpha levels.
The base class for all JUCE user-interface objects.
An array designed for holding objects.
Manages a rectangle and allows geometric operations to be performed on it.
Makes repeated callbacks to a virtual method at a specified time interval.
Definition juce_Timer.h:52
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.
unsigned int uint32
A platform-independent 32-bit unsigned integer type.