56 void setOwner (
Component* componentToFollow);
60 void componentMovedOrResized (
Component&,
bool,
bool)
override;
61 void componentBroughtToFront (
Component&)
override;
62 void componentChildrenChanged (
Component&)
override;
63 void componentParentHierarchyChanged (
Component&)
override;
64 void componentVisibilityChanged (
Component&)
override;
74 bool reentrant =
false;
Gets informed about changes to a component's hierarchy or position.
The base class for all JUCE user-interface objects.
Adds a drop-shadow to a component.
An array designed for holding objects.
This class acts as a pointer which will automatically become null if the object to which it points is...
#define JUCE_DECLARE_WEAK_REFERENCEABLE(Class)
Macro to easily allow a class to be made weak-referenceable.
Defines a drop-shadow effect.