JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

« « « Anklang Documentation
Loading...
Searching...
No Matches
juce_FocusOutline.h
Go to the documentation of this file.
1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
44class JUCE_API FocusOutline : private ComponentListener
45{
46public:
47 //==============================================================================
54 {
55 virtual ~OutlineWindowProperties() = default;
56
58 virtual Rectangle<int> getOutlineBounds (Component& focusedComponent) = 0;
59
61 virtual void drawOutline (Graphics&, int width, int height) = 0;
62 };
63
64 //==============================================================================
70
72 ~FocusOutline() override;
73
75 void setOwner (Component* componentToFollow);
76
77private:
78 //==============================================================================
79 void componentMovedOrResized (Component&, bool, bool) override;
80 void componentBroughtToFront (Component&) override;
81 void componentParentHierarchyChanged (Component&) override;
82 void componentVisibilityChanged (Component&) override;
83
84 void updateOutlineWindow();
85 void updateParent();
86
87 //==============================================================================
89
91 std::unique_ptr<Component> outlineWindow;
92 WeakReference<Component> lastParentComp;
93
94 bool reentrant = false;
95
96 //==============================================================================
98};
99
100} // namespace juce
Gets informed about changes to a component's hierarchy or position.
The base class for all JUCE user-interface objects.
Adds a focus outline to a component.
A graphics context, used for drawing a component or image.
Manages a rectangle and allows geometric operations to be performed on it.
This class acts as a pointer which will automatically become null if the object to which it points is...
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.
Defines the focus outline window properties.
virtual void drawOutline(Graphics &, int width, int height)=0
This method will be called to draw the focus outline.
virtual Rectangle< int > getOutlineBounds(Component &focusedComponent)=0
Return the bounds for the outline window in screen coordinates.