JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_LAMEEncoderAudioFormat.h
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
29#if JUCE_USE_LAME_AUDIO_FORMAT || DOXYGEN
30
31//==============================================================================
47class JUCE_API LAMEEncoderAudioFormat : public AudioFormat
48{
49public:
53 LAMEEncoderAudioFormat (const File& lameExecutableToUse);
55
56 bool canHandleFile (const File&);
60 bool canDoMono();
63
64 AudioFormatReader* createReaderFor (InputStream*, bool deleteStreamIfOpeningFails);
65
67 unsigned int numberOfChannels, int bitsPerSample,
68 const StringPairArray& metadataValues, int qualityOptionIndex);
69 using AudioFormat::createWriterFor;
70
71private:
72 File lameApp;
73 class Writer;
74
76};
77
78#endif
79
80} // namespace juce
Holds a resizable array of primitive or copy-by-value objects.
Definition juce_Array.h:56
Reads samples from an audio file stream.
Writes samples to an audio file stream.
Subclasses of AudioFormat are used to read and write different audio file formats.
Represents a local file or directory.
Definition juce_File.h:45
The base class for streams that read data.
An AudioFormat class which can use an installed version of the LAME mp3 encoder to encode a file.
LAMEEncoderAudioFormat(const File &lameExecutableToUse)
Creates a LAMEEncoderAudioFormat that expects to find a working LAME executable at the location given...
Array< int > getPossibleBitDepths()
Returns a set of bit depths that the format can read and write.
bool canDoMono()
Returns true if the format can do 1-channel audio.
bool isCompressed()
Returns true if the format uses compressed data.
AudioFormatWriter * createWriterFor(OutputStream *, double sampleRateToUse, unsigned int numberOfChannels, int bitsPerSample, const StringPairArray &metadataValues, int qualityOptionIndex)
Tries to create an object that can write to a stream with this audio format.
bool canHandleFile(const File &)
Returns true if this the given file can be read by this format.
bool canDoStereo()
Returns true if the format can do 2-channel audio.
StringArray getQualityOptions()
Returns a list of different qualities that can be used when writing.
AudioFormatReader * createReaderFor(InputStream *, bool deleteStreamIfOpeningFails)
Tries to create an object that can read from a stream containing audio data in this format.
Array< int > getPossibleSampleRates()
Returns a set of sample rates that the format can read and write.
The base class for streams that write data to some kind of destination.
A special array for holding a list of strings.
A container for holding a set of strings which are keyed by another string.
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.