JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_MemoryAudioSource.h
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26//==============================================================================
33{
34public:
35 //==============================================================================
43 MemoryAudioSource (AudioBuffer<float>& audioBuffer, bool copyMemory, bool shouldLoop = false);
44
45 //==============================================================================
47 void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
48
50 void releaseResources() override;
51
53 void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override;
54
55 //==============================================================================
57 void setNextReadPosition (int64 newPosition) override;
58
60 int64 getNextReadPosition() const override;
61
63 int64 getTotalLength() const override;
64
65 //==============================================================================
67 bool isLooping() const override;
68
70 void setLooping (bool shouldLoop) override;
71
72private:
73 //==============================================================================
74 AudioBuffer<float> buffer;
75 int position = 0;
76 bool isCurrentlyLooping;
77
78 //==============================================================================
80};
81
82} // namespace juce
A multi-channel buffer containing floating point audio samples.
An AudioSource which takes some float audio data as an input.
A type of AudioSource which can be repositioned.
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.
long long int64
A platform-independent 64-bit integer type.
Used by AudioSource::getNextAudioBlock().