JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_MenuBarComponent.h
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
29//==============================================================================
37class JUCE_API MenuBarComponent : public Component,
39 private Timer
40{
41public:
42 //==============================================================================
49 MenuBarComponent (MenuBarModel* model = nullptr);
50
52 ~MenuBarComponent() override;
53
54 //==============================================================================
60 void setModel (MenuBarModel* newModel);
61
63 MenuBarModel* getModel() const noexcept;
64
65 //==============================================================================
71 void showMenu (int menuIndex);
72
73 //==============================================================================
75 void paint (Graphics&) override;
77 void resized() override;
79 void mouseEnter (const MouseEvent&) override;
81 void mouseExit (const MouseEvent&) override;
83 void mouseDown (const MouseEvent&) override;
85 void mouseDrag (const MouseEvent&) override;
87 void mouseUp (const MouseEvent&) override;
89 void mouseMove (const MouseEvent&) override;
91 void handleCommandMessage (int commandId) override;
93 bool keyPressed (const KeyPress&) override;
95 void menuBarItemsChanged (MenuBarModel*) override;
97 void menuCommandInvoked (MenuBarModel*, const ApplicationCommandTarget::InvocationInfo&) override;
99 std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override;
100
101private:
102 //==============================================================================
104
105 //==============================================================================
106 void timerCallback() override;
107
108 int getItemAt (Point<int>);
109 void setItemUnderMouse (int);
110 void setOpenItem (int);
111 void updateItemUnderMouse (Point<int>);
112 void repaintMenuItem (int);
113 void menuDismissed (int, int);
114
115 void updateItemComponents (const StringArray&);
116 int indexOfItemComponent (AccessibleItemComponent*) const;
117
118 //==============================================================================
119 MenuBarModel* model = nullptr;
121
122 Point<int> lastMousePos;
123 int itemUnderMouse = -1, currentPopupIndex = -1, topLevelIndexDismissed = 0;
124 int numActiveMenus = 0;
125
127};
128
129} // namespace juce
The base class for all JUCE user-interface objects.
A graphics context, used for drawing a component or image.
Represents a key press, including any modifier keys that are needed.
A menu bar component.
A class to receive callbacks when a MenuBarModel changes.
A class for controlling MenuBar components.
Contains position and status information about a mouse event.
A pair of (x, y) coordinates.
Definition juce_Point.h:42
A special array for holding a list of strings.
Makes repeated callbacks to a virtual method at a specified time interval.
Definition juce_Timer.h:52
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.
@ showMenu
Represents the user showing a contextual menu for a UI element.
Contains contextual details about the invocation of a command.