JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_MixerAudioSource.h
Go to the documentation of this file.
1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26//==============================================================================
36class JUCE_API MixerAudioSource : public AudioSource
37{
38public:
39 //==============================================================================
42
44 ~MixerAudioSource() override;
45
46 //==============================================================================
58 void addInputSource (AudioSource* newInput, bool deleteWhenRemoved);
59
64 void removeInputSource (AudioSource* input);
65
70 void removeAllInputs();
71
72 //==============================================================================
76 void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
77
81 void releaseResources() override;
82
84 void getNextAudioBlock (const AudioSourceChannelInfo&) override;
85
86
87private:
88 //==============================================================================
90 BigInteger inputsToDelete;
91 CriticalSection lock;
92 AudioBuffer<float> tempBuffer;
93 double currentSampleRate;
94 int bufferSizeExpected;
95
97};
98
99} // namespace juce
Holds a resizable array of primitive or copy-by-value objects.
Definition juce_Array.h:56
A multi-channel buffer containing floating point audio samples.
Base class for objects that can produce a continuous stream of audio.
An arbitrarily large integer class.
An AudioSource that mixes together the output of a set of other AudioSources.
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.
Used by AudioSource::getNextAudioBlock().