JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_ReverbAudioSource.h
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 The code included in this file is provided under the terms of the ISC license
11 http://www.isc.org/downloads/software-support-policy/isc-license. Permission
12 To use, copy, modify, and/or distribute this software for any purpose with or
13 without fee is hereby granted provided that the above copyright notice and
14 this permission notice appear in all copies.
15
16 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
17 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
18 DISCLAIMED.
19
20 ==============================================================================
21*/
22
23namespace juce
24{
25
26//==============================================================================
34class JUCE_API ReverbAudioSource : public AudioSource
35{
36public:
43 ReverbAudioSource (AudioSource* inputSource,
44 bool deleteInputWhenDeleted);
45
47 ~ReverbAudioSource() override;
48
49 //==============================================================================
51 const Reverb::Parameters& getParameters() const noexcept { return reverb.getParameters(); }
52
54 void setParameters (const Reverb::Parameters& newParams);
55
56 void setBypassed (bool isBypassed) noexcept;
57 bool isBypassed() const noexcept { return bypass; }
58
59 //==============================================================================
60 void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
61 void releaseResources() override;
62 void getNextAudioBlock (const AudioSourceChannelInfo&) override;
63
64private:
65 //==============================================================================
66 CriticalSection lock;
67 OptionalScopedPointer<AudioSource> input;
68 Reverb reverb;
69 std::atomic<bool> bypass;
70
72};
73
74} // namespace juce
Base class for objects that can produce a continuous stream of audio.
An AudioSource that uses the Reverb class to apply a reverb to another AudioSource.
const Reverb::Parameters & getParameters() const noexcept
Returns the parameters from the reverb.
Holds the parameters being used by a Reverb object.
Definition juce_Reverb.h:51
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
This is a shorthand way of writing both a JUCE_DECLARE_NON_COPYABLE and JUCE_LEAK_DETECTOR macro for ...
JUCE Namespace.