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tracktion-engine 3.0-10-g034fdde4aa5
Tracktion Engine — High level data model for audio applications
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Temporarily removes an Edit from the device manager, optionally re-adding it on destruction. More...
#include "tracktion_Edit.h"
Public Member Functions | |
| ScopedRenderStatus (Edit &, bool shouldReallocateOnDestruction) | |
| Constructs a ScopedRenderStatus, removing an Edit from the device manager. | |
| ~ScopedRenderStatus () | |
| Destructor. | |
Temporarily removes an Edit from the device manager, optionally re-adding it on destruction.
Definition at line 277 of file tracktion_Edit.h.
| tracktion::engine::Edit::ScopedRenderStatus::ScopedRenderStatus | ( | Edit & | ed, |
| bool | shouldReallocateOnDestruction | ||
| ) |
Constructs a ScopedRenderStatus, removing an Edit from the device manager.
| shouldReallocateOnDestruction | Re-attaches the Edit to the output when this goes out of scope |
Definition at line 747 of file tracktion_Edit.cpp.
| tracktion::engine::Edit::ScopedRenderStatus::~ScopedRenderStatus | ( | ) |
Destructor.
Re-allocates an EditPlaybackContext if this is the last object for this Edit.
Definition at line 756 of file tracktion_Edit.cpp.