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tracktion-engine 3.0-10-g034fdde4aa5
Tracktion Engine — High level data model for audio applications
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An interpolated spline curve, used by the EQ to draw its response graph. More...
#include "tracktion_Spline.h"
Public Member Functions | |
| int | getNumPoints () const noexcept |
| juce::Point< float > | getPoint (int index) const |
| float | getY (float x) const |
| void | clear () |
| void | removePoint (int index) |
| void | addPoint (float x, float y) |
An interpolated spline curve, used by the EQ to draw its response graph.
Definition at line 17 of file tracktion_Spline.h.
Definition at line 52 of file tracktion_Spline.h.
| void tracktion::engine::Spline::clear | ( | ) |
Definition at line 49 of file tracktion_Spline.h.
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noexcept |
Definition at line 19 of file tracktion_Spline.h.
| juce::Point< float > tracktion::engine::Spline::getPoint | ( | int | index | ) | const |
Definition at line 20 of file tracktion_Spline.h.
Definition at line 22 of file tracktion_Spline.h.
| void tracktion::engine::Spline::removePoint | ( | int | index | ) |
Definition at line 50 of file tracktion_Spline.h.