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tracktion-engine 3.0-10-g034fdde4aa5
Tracktion Engine — High level data model for audio applications
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Go to the source code of this file.
Namespaces | |
| namespace | tracktion |
| namespace | tracktion::engine |
| Declarations from this namespaces are inlined into tracktion. | |
Macros | |
| #define | USE_DYNAMIC_OFFSET_CONTAINER_CLIP |
Functions | |
| std::unique_ptr< tracktion::graph::Node > | tracktion::engine::createNodeForEdit (EditPlaybackContext &, std::atomic< double > &audibleTimeToUpdate, const CreateNodeParams &) |
| Creates a Node to play back an Edit with live inputs and outputs. | |
| std::unique_ptr< tracktion::graph::Node > | tracktion::engine::createNodeForEdit (Edit &, const CreateNodeParams &) |
| Creates a Node to render an Edit. | |
| #define USE_DYNAMIC_OFFSET_CONTAINER_CLIP |
Definition at line 15 of file tracktion_EditNodeBuilder.cpp.