tracktion-engine
3.0-10-g034fdde4aa5
Tracktion Engine — High level data model for audio applications
« « « Anklang Documentation
Loading...
Searching...
No Matches
tracktion_engine
playback
graph
tracktion_TimedMutingNode.h
Go to the documentation of this file.
1
/*
2
,--. ,--. ,--. ,--.
3
,-' '-.,--.--.,--,--.,---.| |,-.,-' '-.`--' ,---. ,--,--, Copyright 2024
4
'-. .-'| .--' ,-. | .--'| /'-. .-',--.| .-. || \ Tracktion Software
5
| | | | \ '-' \ `--.| \ \ | | | |' '-' '| || | Corporation
6
`---' `--' `--`--'`---'`--'`--' `---' `--' `---' `--''--' www.tracktion.com
7
8
Tracktion Engine uses a GPL/commercial licence - see LICENCE.md for details.
9
*/
10
11
namespace
tracktion
{
inline
namespace
engine
12
{
13
14
//==============================================================================
15
//==============================================================================
19
class
TimedMutingNode
final :
public
tracktion::graph::Node
20
{
21
public
:
22
TimedMutingNode
(
std::unique_ptr<tracktion::graph::Node>
,
23
juce::Array<TimeRange>
muteTimes,
24
tracktion::graph::PlayHeadState
&);
25
26
//==============================================================================
27
tracktion::graph::NodeProperties
getNodeProperties
()
override
;
28
std::vector<Node*>
getDirectInputNodes
()
override
;
29
void
prepareToPlay
(
const
tracktion::graph::PlaybackInitialisationInfo
&)
override
;
30
bool
isReadyToProcess
()
override
;
31
void
process
(
ProcessContext
&)
override
;
32
33
private
:
34
//==============================================================================
35
std::unique_ptr<tracktion::graph::Node>
input;
36
tracktion::graph::PlayHeadState
& playHeadState;
37
juce::Array<TimeRange>
muteTimes;
38
double
sampleRate = 44100.0;
39
40
//==============================================================================
41
void
processSection (choc::buffer::ChannelArrayView<float>, TimeRange);
42
void
muteSection (choc::buffer::ChannelArrayView<float>,
int64_t
startSample,
int64_t
numSamples);
43
};
44
45
}}
// namespace tracktion { inline namespace engine
juce::Array
tracktion::engine::TimedMutingNode
A Node that mutes its input at specific time ranges.
Definition
tracktion_TimedMutingNode.h:20
tracktion::engine::TimedMutingNode::prepareToPlay
void prepareToPlay(const tracktion::graph::PlaybackInitialisationInfo &) override
Called once before playback begins for each node.
Definition
tracktion_TimedMutingNode.cpp:43
tracktion::engine::TimedMutingNode::process
void process(ProcessContext &) override
Called when the node is to be processed.
Definition
tracktion_TimedMutingNode.cpp:53
tracktion::engine::TimedMutingNode::getNodeProperties
tracktion::graph::NodeProperties getNodeProperties() override
Should return the properties of the node.
Definition
tracktion_TimedMutingNode.cpp:30
tracktion::engine::TimedMutingNode::getDirectInputNodes
std::vector< Node * > getDirectInputNodes() override
Should return all the inputs directly feeding in to this node.
Definition
tracktion_TimedMutingNode.cpp:38
tracktion::engine::TimedMutingNode::isReadyToProcess
bool isReadyToProcess() override
Should return true when this node is ready to be processed.
Definition
tracktion_TimedMutingNode.cpp:48
tracktion::graph::Node
Main graph Node processor class.
Definition
tracktion_Node.h:217
tracktion::graph::Node::ProcessContext
Struct to describe a single iteration of a process call.
Definition
tracktion_Node.h:303
tracktion::graph::PlayHeadState
Determines how this block releates to other previous render blocks and if the play head has jumped in...
Definition
tracktion_PlayHeadState.h:24
tracktion
Definition
tracktion_AudioReader.h:23
int64_t
typedef int64_t
tracktion::graph::NodeProperties
Holds some really basic properties of a node.
Definition
tracktion_Node.h:152
tracktion::graph::PlaybackInitialisationInfo
Passed into Nodes when they are being initialised, to give them useful contextual information that th...
Definition
tracktion_Node.h:140
std::unique_ptr
std::vector
« « « Anklang Documentation