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JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins
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A component effect that adds a coloured blur around the component's contents. More...
#include "juce_GlowEffect.h"
Public Member Functions | |
| GlowEffect () | |
| Creates a default 'glow' effect. | |
| ~GlowEffect () override | |
| Destructor. | |
| void | setGlowProperties (float newRadius, Colour newColour, Point< int > offset={}) |
| Sets the glow's radius and colour. | |
| void | applyEffect (Image &, Graphics &, float scaleFactor, float alpha) override |
| Overridden to render the effect. | |
Public Member Functions inherited from juce::ImageEffectFilter | |
| virtual | ~ImageEffectFilter ()=default |
| Destructor. | |
A component effect that adds a coloured blur around the component's contents.
(This will only work on non-opaque components).
@tags{Graphics}
Definition at line 39 of file juce_GlowEffect.h.
| juce::GlowEffect::GlowEffect | ( | ) |
Creates a default 'glow' effect.
To customise its appearance, use the setGlowProperties() method.
Definition at line 29 of file juce_GlowEffect.cpp.
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override |
Destructor.
Definition at line 30 of file juce_GlowEffect.cpp.
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overridevirtual |
Overridden to render the effect.
The implementation of this method must use the image that is passed in as its source, and should render its output to the graphics context passed in.
| sourceImage | the image that the source component has just rendered with its paint() method. The image may or may not have an alpha channel, depending on whether the component is opaque. |
| destContext | the graphics context to use to draw the resultant image. |
| scaleFactor | a scale factor that has been applied to the image - e.g. if this is 2, then the image is actually scaled-up to twice the original resolution |
| alpha | the alpha with which to draw the resultant image to the target context |
Implements juce::ImageEffectFilter.
Definition at line 39 of file juce_GlowEffect.cpp.
| void juce::GlowEffect::setGlowProperties | ( | float | newRadius, |
| Colour | newColour, | ||
| Point< int > | offset = {} |
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| ) |
Sets the glow's radius and colour.
The radius is how large the blur should be, and the colour is used to render it (for a less intense glow, lower the colour's opacity).
Definition at line 32 of file juce_GlowEffect.cpp.