JUCE-7.0.12-0-g4f43011b96 JUCE-7.0.12-0-g4f43011b96
JUCE — C++ application framework with suport for VST, VST3, LV2 audio plug-ins

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juce_GlowEffect.h
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1 /*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2022 - Raw Material Software Limited
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 7 End-User License
11 Agreement and JUCE Privacy Policy.
12
13 End User License Agreement: www.juce.com/juce-7-licence
14 Privacy Policy: www.juce.com/juce-privacy-policy
15
16 Or: You may also use this code under the terms of the GPL v3 (see
17 www.gnu.org/licenses).
18
19 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
20 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
21 DISCLAIMED.
22
23 ==============================================================================
24*/
25
26namespace juce
27{
28
29//==============================================================================
39class JUCE_API GlowEffect : public ImageEffectFilter
40{
41public:
42 //==============================================================================
46 GlowEffect();
47
49 ~GlowEffect() override;
50
51 //==============================================================================
58 void setGlowProperties (float newRadius,
59 Colour newColour,
60 Point<int> offset = {});
61
62
63 //==============================================================================
65 void applyEffect (Image&, Graphics&, float scaleFactor, float alpha) override;
66
67private:
68 //==============================================================================
69 float radius = 2.0f;
70 Colour colour { Colours::white };
71 Point<int> offset;
72
74};
75
76} // namespace juce
Represents a colour, also including a transparency value.
Definition juce_Colour.h:38
A component effect that adds a coloured blur around the component's contents.
A graphics context, used for drawing a component or image.
A graphical effect filter that can be applied to components.
Holds a fixed-size bitmap.
Definition juce_Image.h:58
A pair of (x, y) coordinates.
Definition juce_Point.h:42
#define JUCE_LEAK_DETECTOR(OwnerClass)
This macro lets you embed a leak-detecting object inside a class.
JUCE Namespace.